# Blueprint Naming Template Use this template when creating new blueprints. ## Template **Blueprint Type**: [Player Controller / Pawn / Actor / Component / etc.] **Purpose**: [Brief description of what this blueprint does] **Naming**: - **Base Name**: `BP_[ClassName]_[Purpose]` - **Example**: `BP_PlayerController_Main` **Category**: [Gameplay / Vehicles / AI / NPCs / etc.] **Dependencies**: - [List any dependencies] **Key Components**: - [Component 1] - [Component 2] - [Component 3] **Key Functions**: - [Function 1]: [Description] - [Function 2]: [Description] **Notes**: [Additional notes] --- **Created**: [Date] **Created By**: [Name]