# Asset Import Checklist Use this checklist when importing assets to Unreal Engine. ## Pre-Import - [ ] Asset follows naming convention - [ ] Asset is in correct format (FBX, OBJ, etc.) - [ ] Textures are prepared (correct resolution, format) - [ ] UVs are unwrapped correctly - [ ] Scale is correct (1:1) ## Import Settings - [ ] Nanite enabled (if applicable) - [ ] LODs generated (if not using Nanite) - [ ] Collision generated - [ ] Import scale verified - [ ] Material assignment configured ## Post-Import - [ ] Asset imported without errors - [ ] Materials assigned correctly - [ ] Textures display correctly - [ ] Scale verified in level - [ ] Performance acceptable - [ ] Asset placed in correct folder ## Validation - [ ] Asset validated with `validate_assets.sh` - [ ] Naming convention verified - [ ] Folder structure correct - [ ] Documentation updated (if needed) --- **Asset Name**: [Name] **Imported By**: [Name] **Date**: [Date]