Initial commit: Complete project foundation with all documentation, scripts, and project structure

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Dubai Metaverse Team
2025-11-20 15:13:53 -08:00
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# Houdini Directory - Dubai Metaverse
This directory contains Houdini Digital Assets (HDAs) for procedural generation.
## HDAs
### building_generator.hda
Modular building generation tool.
**Parameters**:
- Building Type
- Height
- Width
- Depth
- Style
- Details
### road_network.hda
Road network generation tool.
**Parameters**:
- Road Width
- Sidewalk Width
- Road Material
- Lane Count
- Intersection Type
### terrain_sculpt.hda
Terrain refinement tool.
**Parameters**:
- Terrain Resolution
- Sculpting Tools
- Feature Generation
## Usage
1. Import HDA to Unreal Engine via Houdini Engine plugin
2. Create HDA instance in level
3. Adjust parameters in Unreal
4. Bake to static mesh (optional)
## Requirements
- Houdini installed on system
- Houdini Engine plugin enabled in Unreal Engine 5.4
- Compatible Houdini version (check UE5.4 compatibility)
## Documentation
See `docs/HOUDINI_PIPELINE.md` for complete workflow documentation.