Initial commit: Complete project foundation with all documentation, scripts, and project structure
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TEMPLATES/material_naming_template.md
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TEMPLATES/material_naming_template.md
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# Material Naming Template
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Use this template when creating new materials.
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## Template
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**Material Type**: [Glass / Concrete / Metal / Water / Effect / etc.]
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**Usage**: [Where this material is used]
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**Naming**:
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- **Base Material**: `M_[AssetName]_[Type]_[Resolution]`
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- **Material Instance**: `MI_[AssetName]_[Type]_[Variant]`
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- **Example**: `M_Building_Glass_4K`, `MI_Building_Glass_Blue`
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**Resolution**: [8K / 4K / 2K]
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**Texture Set**:
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- Base Color: `T_[AssetName]_BaseColor_[Resolution]`
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- Normal: `T_[AssetName]_Normal_[Resolution]`
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- Roughness: `T_[AssetName]_Roughness_[Resolution]`
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- Metallic: `T_[AssetName]_Metallic_[Resolution]`
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- AO: `T_[AssetName]_AO_[Resolution]`
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**Properties**:
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- Reflectivity: [Value]
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- Roughness: [Value]
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- Metallic: [Value]
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**Notes**:
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[Additional notes]
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---
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**Created**: [Date]
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**Created By**: [Name]
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